The flowchart documents the interaction design - the organization of data, and the most importaint routes through data. It is less detailed than a navigation diagram. The example on the left documents, that I will have 2 blocks and a front page. One block describes the rules of the game. The other gives options of playing and chatting. Each block could end up as more than one screen. The blocks are the blocks that were defined in the information design - i.e., what data does the product contain, and how should they be structured. I have e.g. decided, that choosing an opponent and the game itself, and the chat alongside the game, all should be in one block.

Concept last updated: 10/08 2003.


is a kind of

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Flash Flowchart For