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		<title>ommadawn.dk - Carlen Lavigne</title>
		<link>http://www.ommadawn.dk/design2.php?tagid=283</link>
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			<title>Cyberpunk-kvinder</title>
			<link>http://www.ommadawn.dk/design2.php?sideid=1111</link>
			<guid>http://www.ommadawn.dk/design2.php?sideid=1111</guid>
			<description>&lt;p&gt;Tags: Bog, Carlen Lavigne, Science fiction&lt;p&gt;&lt;p&gt;
Efter at have læst
&lt;a href="http://www.collectionscanada.gc.ca/obj/thesescanada/vol1/QMM/TC-QMM-21937.pdf"
target=_blank"&gt;&lt;b&gt;&lt;em&gt;Mirrorshade Women: Feminism and Cyberpunk
at the Turn of the Twenty-first Century&lt;/em&gt;&lt;/b&gt;&lt;/a&gt;
af
Carlen Lavigne
er der et par tanker, der melder sig, som jeg gerne vil dele med andre.
&lt;/p&gt;&lt;p align="center"
&lt;img src="/grafik/2010/HeSheandIt.jpg" /&gt;
&lt;/p&gt;&lt;p&gt;
For det første, for at give lidt begreb om, hvad bogen handler om,
en (ukomplet) liste over grundigt behandlede værker:
&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;Lisa Mason’s 		&lt;em&gt;Arachne&lt;/em&gt; (1990)&lt;/li&gt;
&lt;li&gt;Marge Piercy’s 		&lt;em&gt;He, She and It&lt;/em&gt; (1991)&lt;/li&gt;
&lt;li&gt;Pat Cadigan’s 		&lt;em&gt;Synners&lt;/em&gt; (1991)&lt;/li&gt;
&lt;li&gt;Melissa Scott’s 		&lt;em&gt;Trouble and Her Friends&lt;/em&gt; (1994)&lt;/li&gt;
&lt;li&gt;Kathleen Ann Goonan's	&lt;em&gt;Queen City Jazz&lt;/em&gt; (1994)&lt;/li&gt;
&lt;li&gt;Lisa Mason’s 		&lt;em&gt;Cyberweb&lt;/em&gt; (1995)&lt;/li&gt;
&lt;li&gt;Sage Walker’s 		&lt;em&gt;Whiteout&lt;/em&gt; (1996)&lt;/li&gt;
&lt;li&gt;Edith Forbes’s 		&lt;em&gt;Exit to Reality&lt;/em&gt; (1997)&lt;/li&gt;
&lt;li&gt;Laura J. Mixon’s 		&lt;em&gt;Proxies&lt;/em&gt; (1998)&lt;/li&gt;
&lt;li&gt;Lyda Morehouse’s 		&lt;em&gt;Archangel Protocol&lt;/em&gt; (2001)&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;
Og så lidt flere tanker. For det første: hvem er det der finder på
at køre løs 20-30 sider uden så meget som en blank linje, hvor læseren kan
trække vejret? For det andet, er det bare mig der finder formuleringer som
disse pinligt kvindelige?
&lt;/p&gt;
&lt;p&gt;&lt;em&gt;
In this sense, my approach dovetails more with those of Karen Cadora and E.L. McCallum – Cadora, who in 1995 first defined “feminist cyberpunk” as the 

Movement’s successor, and McCallum, who compares Cadigan’s work to&lt;/em&gt; Neuromancer&lt;em&gt;,&lt;/em&gt; Islands in the Net&lt;em&gt;, and&lt;/em&gt; Snow Crash &lt;em&gt;in the same breath (369). This is 

&lt;b&gt;not&lt;/b&gt; to position myself contrarily to other frameworks of analysis; it is only to observe that the boundaries of cyberpunk are blurry at best, and 

there are multiple ways of viewing these materials.
&lt;/em&gt;&lt;/p&gt;&lt;p&gt;&lt;em&gt;
These works concentrate more on language play and societal positionings than technologies or their effects – which is &lt;b&gt;not&lt;/b&gt; to belittle their innovative 

concepts, but only to say that they do not have a great deal in common with cyberpunk.
&lt;/em&gt;&lt;/p&gt;&lt;p&gt;&lt;em&gt;
To evaluate the genre as a whole, live or die, based on the single criteria of gender would indeed be fallacy, and my intent in doing so is &lt;b&gt;certainly 

not&lt;/b&gt; to somehow approve or deride cyberpunk in total; however, that does not mean that gender is not an important angle from which to view this material.
&lt;/em&gt;&lt;/p&gt;&lt;p&gt;&lt;em&gt;
While &lt;b&gt;it may seem trite or indeed self-evident&lt;/b&gt; to argue that women authors are distinguished by being more likely to write women protagonists, it is 

at least worth acknowledging that such is the case.
&lt;/em&gt;&lt;/p&gt;&lt;p&gt;&lt;em&gt;
While a case may be made for the same idea of community in other works of the time, such as&lt;/em&gt; Islands in the Net&lt;em&gt;, I am &lt;b&gt;not&lt;/b&gt; trying to make the argument 

that only women write about community or embodiment or a hopeful environmental future – rather, I would acknowledge that each author, whether male or female, 

is distinct, and that I am only analyzing general trends.
&lt;/em&gt;&lt;/p&gt;&lt;p&gt;&lt;em&gt;
This is &lt;b&gt;not&lt;/b&gt; to assert that he somehow tried and failed to write “traditional” cyberpunk; it is only to observe that ecological themes seem to have 

called for a different paradigm
&lt;/em&gt;&lt;/p&gt;&lt;p&gt;&lt;em&gt;
This is &lt;b&gt;not&lt;/b&gt; a function of an overwhelming relation between family issues and queer rights, though strong links certainly exist. Rather, it is a result 

of the way these two issues mesh so particularly within women’s cyberpunk and cyberfiction.
&lt;/em&gt;&lt;/p&gt;&lt;p&gt;&lt;em&gt;
Judith Butler has bemoaned the appropriation of drag as an overly simplified example to explain her notions of gender performativity (19), so it is &lt;b&gt;with 

apologies&lt;/b&gt; that I nudge the argument a step farther in noting that online gender performance constitutes a sort of virtual drag – one acknowledged in 

novels such as&lt;/em&gt; He, She and It &lt;em&gt;(1991), where Malkah admits to maintaining an online flirtation as a man (74), or&lt;/em&gt; Trouble and Her Friends &lt;em&gt;(1995), where Cerise 

finds that the “woman” she had sex with on the nets is a man in real life (283).
&lt;/em&gt;&lt;/p&gt;</description>
			<pubDate>Fri, 15 Oct 2010 00:00:00 +0200</pubDate>
			<category>Bog</category><category>Carlen Lavigne</category><category>Science fiction</category>
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